NVIDIA Explains Pascal Simultaneous Multi-projection

by Super User, 4 years ago
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Read the article: http://wp.me/p3aqRt-ckO

The graphics pipeline in NVIDIA's new 'Pascal' GPUs has been rearchitected with features which can significantly enhance VR rendering performance. Here the company explains how Simultaneous Multi-projection and Lens Matched Shading works.

More VR news: http://www.roadtovr.com