Choice Paralysis - Too Much of a Good Thing - Extra Credits

by Super User, 6 years ago
0 0
Game designers must decide how to segment and present choices so that the player isn't overwhelmed. From character creation to strategy, there's a lot of complexity to the user experience.
Also, this is Dan's last Extra Credits episode. Next week we'll be introducing a new narrator/show host, Matt. Thanks to Daniel and Carrie Floyd for making Extra Credits awesome all these years.

Subscribe to Extra Credits for more episodes every Wednesday!

Get your Extra Credits gear at the store!

Watch more episodes from this season of Extra Credits!

Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations:

Contribute community subtitles to Extra Credits:

Talk to us on Twitter (@ExtraCreditz):
Follow us on Facebook:
Get our list of recommended games on Steam:

Would you like James to speak at your school or organization? For info, contact us at: This email address is being protected from spambots. You need JavaScript enabled to view it.

♪ Intro Music: "Penguin Cap" by CarboHydroM

♪ Outro Music: “Secret 1000cc Mode” by CarboHydroM